Where to find Proxima

PowerPyx directs players northeast from Blackridge Pass into the beacon-like structure that forms Shattered Beacon Dungeon. Go to the rear of the area and interact with the body on the ground.

This is the Shell unlock. It is not the Blackwell Cavern route used to obtain the Triarch Repeater.

Biosampler and Grafted Armor

The official Steam screenshot shows Biosampler pulling an enemy, or Proxima herself, into range for a follow-up. It also shows Grafted Armor as her damage-mitigation ability.

FightinCowboy demonstrates the hook pulling smaller enemies toward her and moving her toward stronger targets. His ability overview is from an earlier test build, so use your live skill descriptions rather than an old percentage when planning upgrades.

Build around the approach

Suggested approach: use the hook when you are ready to engage, not merely because it is available. Closing distance can put you inside a follow-up attack or a group of enemies.

The Repeater appears in Proxima’s second memory, but Destructoid locates the actual sidearm in Blackwell Cavern. Treat the memory sequence and the equipment pickup as separate goals.

Current upgrade planning

FightinCowboy highlights lightning storm for area clearing and stasis-focused setups for controlling bosses. The B-tier and S-tier comparisons in that video are subjective assessments from an earlier test build, so compare its numerical recommendations with the current in-game ability descriptions before spending.

The Week 1 Update made Glimpses and Tarcores non-finite and added Mether’s Severance for resetting a Shell and recovering all spent Glimpses. The earlier recommendation to restrict a save to one or two Shells because resources would run out no longer matches the current economy.

Week 1 fixes affecting Proxima

The official update fixed Biosampler leaving Proxima’s primary weapon permanently stowed and a case where she could remain stuck in the hook shot. It also corrected the unnaturally straight arm visible during the ability, so older footage can show animation behavior that is no longer current.

Proxima’s riposte alignment against The Silent Sester was fixed as part of the same combat pass. More generally, astral doubles now select and switch targets more reliably instead of standing idle after their original target dies. Those fixes affect execution rather than changing the documented world route to her Shell.

Shell summon interactions were also repaired, including a bug that could make a Tarstone summon target the player. That distinction matters when judging an older summon-focused Proxima setup against the current build.